Beta
// Log Entry — Tool Profile

SparkFXPreviewer

v2.0.2

Preview and author VFX, projectiles, and animations directly in the Unreal Editor — no Play Mode required

A production-grade editor tool for VFX artists and technical artists. Position spawn points, attach mesh props, edit Niagara parameters live, trigger effects at precise frames, and export directly to Animation Notifies — all without leaving the editor.

Get it on Fab Early Access on Discord
Message me on Discord for an early-access build before it hits Fab.
Full Documentation
01

Key Features

01Projectile preview — linear, arc, and ballistic trajectories, visualized live
023D viewport gizmos — drag VFX spawn points, mesh props, and your character directly in the editor
03Multiple skeletal meshes — attach additional mesh props with independent animations per slot
04Live Niagara parameter editing — tweak exposed params in real time, save as new asset or override original
05Full preset save/load — character position, VFX offsets, mesh prop transforms, and Niagara overrides
06Export timing directly to Animation Notifies — VFX, audio, projectiles, and camera shakes
07Chain up to 5 animations on one timeline with montage support
02

Who It's For

Built for VFX artists, technical artists, animators, and designers who need fast, trustworthy visual timing — without waiting on Play Mode. Whether you're prototyping a combat ability, validating cinematic timing, or presenting effects for director review, SparkFXPreviewer gives you a dedicated authoring environment that stays out of your way.

// Log Entry — Release Log

Latest releases & walkthroughs

5 ENTRIES
SparkFX Sizzle
MAY 2026

SparkFX Sizzle — v2.0.0

A look at the new two-panel layout and core workflow in SparkFXPreviewer v2.0.0.

Fab Installation Guide
FEB 2026

Fab Installation Guide

Installing SparkFXPreviewer from the Fab Marketplace, start to finish.

Preset System
FEB 2026

Preset System

Saving and loading complete effect setups for repeatable, shareable iteration.

Playback Speed Controls
FEB 2026

Playback Speed Controls

Adjusting playback from 0.05x to 2x for frame-precise VFX inspection.

Projectile Preview System
JAN 2026

Projectile Preview System

Linear, arc, and ballistic trajectory preview, plus rapid fire testing — visualize timing before it ever hits Play Mode.